You still need to be careful not to leave any letters stranded on their own, because you can only make words from letters that touch. Swap tokens allow you to swap two letters so you have more freedom when looking for words. Mainly because any word over three letters gives you more swap tokens. Like most word finder games, you need to string together letters to make words. I’ve only played the first few levels, but I really like it so far. Luckily, it’s back now and has remained a fully premium game with no ads or in-app purchases. Somehow I missed Word Forward when it initially released about five years ago. If you have more patience than me, though, you might enjoy it. And on further research, I learned that the game only gets harder and more reliable on precisely timed actions, so I think I’m just going to call it quits on this one. I would have liked it to be glaringly obvious which humans have weapons so I could plan my strategy around them and not be surprised. It’s not that easy to tell who has a weapon, so you could miss one and have to restart the level because of it. The problem with that is the pixel art tends to get in the way. That means you would have to directly infect any humans with weapons so they can’t kill any zombies. Another thing that bothered me is that some levels have either main objectives or extra objectives not let any of your zombies get killed. You can pause the action while you look around, but I don’t think that’s really enough. I think games like this work better when everything is visible at once on the same screen. There’s a lot going on, and while you’re focusing on one area, something off-screen could be messing up your whole run. First, I’m not a fan of having the action spanning across multiple screens. After my first session, I haven’t been that eager to return. There are other skills you learn later, but I haven’t gotten very far. Any other zombies that encounter it will head towards the direction it’s pointing. There are different skills you can use, as well, like one that turns a zombie into a sort of traffic director. You can also change the direction below stairs to make them go up the stairs instead of down or ignoring them completely. For instance, weakening a door allows them to break through it. You can’t control the zombies directly, but you can interact with things in the environment to help them move along. These zombies move around on their own and infect other humans to join their ranks. You infect humans with a deadly virus and create a zombie army. But if you have a few bucks to spare, I think it’s worth experiencing. If you’re not ok with spending $3 on a very short interactive film, then simply don’t. Overall, I enjoyed it, but make sure you understand what you’re buying. It is longer than Plug & Play, though there’s some repetition. On one, you may need to push everyone into a hole, on another you need to get all the people clapping, and on another you need to swim upstream against the crowd. It’s more of an interactive short film than a game, but each vignette requires input. While the exact interpretation is up to each player, there’s clearly something here about crowds and conforming to them or breaking away from them. I did notice some similarities, though KIDS is not quite as weird as it’s predecessor. I actually had never played Plug & Play before, but I enjoyed KIDS enough to buy it and play through it. It’s by the same developer as Plug & Play and, as the App Store description says, it only takes about 15 – 30 minutes to complete. I’d been on the lookout for KIDS ever since it was announced, as I loved the weirdness of it. Anyway, like I said, lots of games to cover. I love good bad shows that Netflix seems to specialize in. I spent much of my long weekend binging the new Netflix show What/If and I don’t regret it one bit. I made a list here, so make sure you check to see if anything strikes your fancy. Also, Memorial Day was yesterday and, because of it, many games went on sale and still are. This time, I don’t have any full reviews written, but I still tried out a lot of games, so there’s plenty to cover. Hi everyone, and welcome back to My Week Unwrapped, where I discuss all the games I’ve been playing over the last seven days.
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